Add HyperFrames skills
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011h6NB8JQtfPc6eRCefEzBB
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{
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"name": "arcade",
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"voice": "8-bit cabinet attract mode — the whole frame plays through a CRT (scanlines + vignette) above a bordered HUD bar (1UP blinking on the classic cadence, CREDIT 01) where every word coin-pops in on steps(2) with a 1-frame white blip; emphasis words run a cyan→magenta palette swap. The apex is a BOSS INTRO behind the subject: the room dims, WARNING blinks twice, ~64 seeded pixel blocks fall quantized into a matrix grid over the word rect, then the word flashes ON in Press Start 2P with chromatic ghost layers + a 3-frame palette strobe while letterbox bars slam in and a HI-SCORE odometer rolls top-right; everything dissolves checkerboard and the blocks drop away.",
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"when": "gaming, retro-tech, playful hype, launches, achievement/level-up beats, '像素/街机/8-bit/打游戏' asks — anything that should read as an arcade cabinet boss fight. Loud register; the boss dim + dark HUD bar bring their own contrast on bright skies.",
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"register": "loud",
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"fonts": { "body": "Press Start 2P", "hero": "Press Start 2P", "tag": "Press Start 2P" },
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"palette": {
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"body": "#FFFFFF",
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"accent": "#00E5FF",
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"magenta": "#FF2E88",
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"yellow": "#FFE600",
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"credit": "#7ADCFF"
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},
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"body": {
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"paradigm": "hudrail",
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"layer": "fg",
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"fontPx": 26,
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"bar": { "h": 70, "inset": 24, "bottom": 50 },
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"tags": { "left": "1UP", "right": "CREDIT 01" },
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"scan": 0.06,
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"textTransform": "uppercase",
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"yield": { "dim": 0.55, "pre": 0.09, "post": 1.04 }
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},
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"hero": {
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"setpiece": "bossintro",
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"layer": "bg",
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"fontPx": 84,
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"params": {
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"seed": 13013,
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"rows": 4,
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"tag": "WARNING",
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"flashDelay": 0.14,
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"hold": 1.24,
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"letterbox": 44
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}
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},
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"fx": { "coinflash": 0.55 },
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"plate": {
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"dim": 0.58,
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"punch": 0.04,
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"punchDecay": 9,
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"punchOffset": 0.14,
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"shakeAmpX": 7,
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"shakeAmpY": 5,
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"shakeHz": 12,
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"shakeDecay": 7,
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"shakeWindow": 0.6,
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"grain": 6
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},
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"linkages": []
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}
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